Movies·July 23, 2026·2 min read

Zach Cregger's 'Resident Evil' Debuts Its Trailer — and He Reveals a Stunt That 'Would've Killed' His Star

The first full trailer for Cregger's Raccoon City reboot dropped ahead of his Comic-Con panel, introducing Austin Abrams as a courier trapped in one nightmarish night. Then the director revealed a real-explosion sequence that came a single step from killing Abrams for real.

By Joseph Cooper

Zach Cregger's 'Resident Evil' Debuts Its Trailer — and He Reveals a Stunt That 'Would've Killed' His Star
Official trailer via YouTube. Watch on YouTube ↗

Zach Cregger's reinvention of Resident Evil now has a trailer — and a behind-the-scenes story alarming enough to overshadow it. The first full trailer for the franchise reboot debuted ahead of Cregger's Comic-Con Hall H appearance, offering the clearest look yet at a horror take on the survival-game series from the director of Weapons and Barbarian. It arrives ahead of the film's September 18 theatrical release.

The setup keeps things grounded before the chaos begins. Austin Abrams stars as Bryan, a medical courier heading to Raccoon City General hospital for a routine drop-off who instead finds himself in a non-stop fight to survive as one horrifying night collapses into pandemonium. The cast includes Zach Cherry, Kali Reis and Paul Walter Hauser, the latter playing an Umbrella scientist named Carl. Cregger co-wrote the script with Shay Hatten, and the trailer leans into details fans of the games will recognize, from scavenging for bullets to the streets of Raccoon City itself.

The stunt that nearly went wrong

The trailer's debut was quickly eclipsed by what Cregger told the Comic-Con crowd about how one of its sequences was made. Describing a shot of Abrams running down a street while zombies leap from the rooftops on either side, Cregger said he insisted on using real explosions rather than visual effects because he felt practical pyrotechnics would look more convincing.

The rig involved cranes dropping body-sized blood bags rigged to burst around Abrams as he ran, a setup that demanded meticulous rehearsal and split-second timing. By Cregger's account, the margin for error was terrifyingly thin: if Abrams had stepped even a single pace to the right, the director said, the actor "would've died." It was not the only close call, either — Cregger added that Abrams "split his head open in an elevator shaft" during a separate accident on the shoot.

A director betting on practical fear

The anecdote fits the reputation Cregger has built. His previous films leaned on grounded, tactile scares rather than digital spectacle, and his willingness to stage a near-fatal practical sequence for Resident Evil signals the same instinct applied to a much bigger canvas. It also lands during a notably busy stretch for the filmmaker, who is simultaneously developing a prequel to his hit Weapons.

For a video-game adaptation — a category with a long history of misfires — the pitch here is a horror filmmaker treating the material as a genuine nightmare rather than a special-effects showcase. Whether that approach connects with audiences will be tested on September 18. For now, Cregger has the industry's attention twice over: once for the trailer, and once for the reminder that the scares in it were, in at least one case, a single step from being real.

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